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Week 1 Recap

April 10th, 2009

We went over the syllabus, the class goals and requirements, talked about some things “beyond the horizon” of the class, introduced each other, and got started working with the Flash Drawing Tools. One of the most important things to take away from the drawing tools is the understanding they are fundamentally trying to predict what you are trying to do. The advantage is speed and consistency of style, as you can quickly draw and color simple shapes. If you’re doing timeline animation, each frame is only shown for a fraction of a second, so precission isn’t as necessary as in traditional Graphic Design. If you want pixel-perfect precession, you’ll be using Photoshop, Illustrator, or a combination of the two and importing graphics into Flash.

Author: admin Categories: Recap Tags: ,

Illustration Assignment

April 8th, 2009

Illustration Example

Illustration Example

You will be creating an illustrated scene using the Flash drawing tools.

Download handout and example here.

Due beginning of class Week 2.

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Flash Examples: Good / Bad

April 2nd, 2009

Week 1 Assignment. Find5 examples of what you consider to be good uses of Flash, and 5 examples of bad uses of Flash. Post as comments to this thread if you can, but you won’t be marked down if you don’t. What important is that you have them ready to show in class.

Due beginning of class Week 2.

Author: admin Categories: assignments Tags: